Speaker
Description
Join us for a discussion on steps to get Open MoonRay, a production renderer open-sourced by DreamWorks in 2023 and used for all their feature film production, onto Windows Subsystem for Linux. This is a coordinated effort by engineers from DreamWorks and the WSL and Ubuntu Desktop teams at Canonical.
We'll present the project roadmap, challenges and learnings as we set the path to feature film quality and highly efficient rendering on this new platform for MoonRay. Call to action for anyone interested in participating in the project or simply to follow-along as we build a powerful tool for a graphics community, with applications in feature film, VFX, animation, simulation, scientific visualization, VR and more.
Session author's bio
Randy is sr. manager of rendering, shading and machine learning teams at DreamWorks, having started in 2015 as his first foray into the animation and the film industry. Randy's led the efforts of advancing MoonRay and it's feature set and related technologies since prior to it's usage on the first feature, How To Train Your Dragon: The Hidden World in 2017, through open-sourcing it in early 2023. He enjoys tool-building and seeing artists push the capabilities beyond expectations.
Social Media | https://www.linkedin.com/in/randypacker/ |
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Level of Difficulty | Intermediate |